
Spectral Spaceships
A space-themed single made with Bojangles, mixed to v4 before I let it go. The most finished thing here.
Started with zero knowledge, learned by doing, and haven't stopped since. I make something in Ableton every single day — not always great, but it fuels my spirit in a way I didn't expect. This page is the full story.
Take a Listen
No pressure, no agenda. Press play and the SoundCloud player loads right here. If you vibe with it, leave a comment: real feedback beats silence.

A space-themed single made with Bojangles, mixed to v4 before I let it go. The most finished thing here.


Zelda 64 nostalgia flipped into a beat. Ocarina melody, 808s underneath.

Raw, unmastered, exactly as it came out of the session. No polish, just the idea.

Second in the series. Different mood, same approach: capture it before it's gone.
The demo EP · with Bojangles
The project that started it all — a demo EP made with my cousin Bojangles. This is where hip-hop finally clicked for me. Heads up: explicit language throughout. Take a listen if that's your thing.
The Origin
April 2024. Ableton was sitting on my machine and I had no idea where to start. A friend tried to teach me dubstep — it just didn't click. The software felt overwhelming in a way that made me want to close it every time I opened it.
Then my cousin found out I had it. He'd already been messing around with Ableton on his own, and we're both deep into hip-hop — so when we started talking about it, something finally clicked. The genre matched the way I think about sound. We decided to make an EP together and that energy completely lit me up.
"I even made the cover art. That's when I knew — this wasn't just a phase."
Ever since that moment, I make something every single day. Not always great. Not always finished. But I sit down, open Ableton, and make something. Some days it's a full beat. Some days it's just a loop that goes nowhere. But it fuels my spirit in a way nothing else quite does.
Sometimes my friends actually vibe with it — which still catches me off guard every time. The thing that sticks with me most is how simple it was to get started once the right person was in the room. I wish I had started sooner. But I'm here now, and I'm not stopping.
"I'm at the point where I just want to evolve and perfect my craft."— Whyasmek, right now
Where I'm At
I'm past the "figuring it out" stage and into the grind of actually getting better. Every session teaches me something — about sound design, about structure, about what makes a beat hit the way it's supposed to. Hip-hop is the genre, but the goal is bigger than that: I want to make music that sounds like it came from somewhere real.
What's Next
The plan from here is to push into dubstep — different energy, heavier sound design, a whole new set of problems to solve. The goal is to link up and collaborate with Nonverbal, who's been deep in that world. New direction, same daily grind.
Live · Mon · Wed · Fri · 5:30–6:15 AM PT
One beat in 20–30 minutes, live, right before work. Experiments, mistakes and whatever comes out. Some of my best beats came together in 10–15 minutes.
PlayLab · Free
Everything I've learned since April 2024, turned into 24 free, hands-on labs. Pick a path and follow it in order.
From the blog

The challenge from Bojangles was simple and strange: make a track that's all about space. Here's how Spectral Spaceships came together — the sounds, the theme, and pushing it all the way to a finished single.
June 2025 · 4 min readRead →
You don't need a degree to write a melody that moves. Keys, scales, and chord movement, explained the way a producer actually uses them in Ableton.
June 2025 · 7 min readRead →
Why my beats sounded muddy — and the frequency map that fixed it. Who owns what range, kick vs 808, and stereo placement, broken down the way I wish someone had told me.
May 2025 · 8 min readRead →